Application Guidelines: Please send us your resume / portfolio to jobs@theplaychannel.com. All work is on contract, work-for-hire basis. Thank you for your interest! |
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We are looking for a partner developer who can ingest our existing complete match-3 game templates, and use them to co-produce new titles with us. The partner will primarily:
The ideal partner will have experience in producing high-quality casual games. Our role in each project will be to (1) provide the underlying technology and code, (2) finance asset origination, and (3) place the game on the market. |
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Design and produce 3D geometry for our 2016 development cycle, such as characters, buildings, environment items, props...etc.
The ideal person should be able to design and create 3D mesh object models, and rig and animate them
in collaboration with the production team. The kind of 3D modeling tools you use is unimportant, as long as you understand the
modeling peculiarities associated with generating and animating real-time 3D game content. Experience with low-poly normal-mapped models a plus.
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Design and produce sprites, icons, backgrounds, splash screens, layouts, textures, graphic interface components, and other
necessary 2D artwork for our 2016 development cycle. Prior experience in the industry
with focus on richly illustrated strategy or casual games preferred, but we are open to helping any good newcomer with an
interesting portfolio.
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Work with our development team to port our Amity3D development toolset and select titles to the Android platform. The ideal person has experience
in building Android games, as well as good general knowledge of rendering, sound reproduction, and asset
management on mobile platforms.
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Work with our development team to port portions of Amity3D development toolset and select titles to XBox and managed mobile Windows platforms. The ideal
person has experience in building interactive media applications with C# and good general knowledge of managed DirectX.
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Work with the game development team to design and produce the sound effects, ambient audio, and soundtrack for specific titles in our 2016 development cycle.
Based on experience, this work assignment may be combined with the composer job below. It requires prior experience in game audio design and production.
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Deliver a cleared original soundtrack ready for game synchronization. If you have
authored original electronic music that you want featured in games, or want to improvise and remix existing
content, please contact us. The musical genres that fit best with the planned game development portfolio are
electronica (trance, tribal, techno chill, light DnB/uptempo), ambient (chill, nature, downtempo), world
music with oriental themes, and relaxing vocals. Licensing terms will be negotiated.
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